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nbgl_layout_nanos.c
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1
6#ifndef HAVE_SE_TOUCH
7/*********************
8 * INCLUDES
9 *********************/
10#include <string.h>
11#include <stdlib.h>
12#include "nbgl_debug.h"
13#include "nbgl_front.h"
15#include "nbgl_obj.h"
16#include "nbgl_draw.h"
17#include "nbgl_screen.h"
18#include "nbgl_touch.h"
19#include "glyphs.h"
20#include "os_pic.h"
21#include "os_helpers.h"
22#include "lcx_rng.h"
23
24/*********************
25 * DEFINES
26 *********************/
27
28#define NB_MAX_LAYOUTS 3
29
30// used by screen
31#define NB_MAX_SCREEN_CHILDREN 7
32
33#define BUTTON_MARGIN_Y 12
34
35// this is the maximum number of chars fitting in a line
36#define NB_MAX_CHAR_IN_LINE 20
37
38/**********************
39 * MACROS
40 **********************/
41
42/**********************
43 * TYPEDEFS
44 **********************/
45
46/**********************
47 * VARIABLES
48 **********************/
49
54static nbgl_layoutInternal_t gLayout[NB_MAX_LAYOUTS] = {0};
55
56/**********************
57 * STATIC PROTOTYPES
58 **********************/
59
60static void buttonCallback(nbgl_screen_t *screen, nbgl_buttonEvent_t buttonEvent)
61{
62 uint8_t i = NB_MAX_LAYOUTS;
63 nbgl_layoutInternal_t *layout = NULL;
64
65 // parse all layouts (starting with modals) to find the object
66 while (i > 0) {
67 i--;
68 if ((screen->index == gLayout[i].layer) && (gLayout[i].nbChildren > 0)) {
69 // found
70 layout = &gLayout[i];
71 break;
72 }
73 }
74 if (layout == NULL) {
77 "touchCallback(): screen->index = %d, buttonEvent = %d, no matching active layout\n",
78 screen->index,
79 buttonEvent);
80 return;
81 }
82
83#ifdef NBGL_KEYPAD
84 // special case of keypad
86 if (kpd) {
87 nbgl_keypadCallback(kpd, buttonEvent);
88 return;
89 }
90 else
91#endif // NBGL_KEYPAD
92#ifdef NBGL_KEYBOARD
93 {
95 if (kbd) {
96 nbgl_keyboardCallback(kbd, buttonEvent);
97 return;
98 }
99 }
100#endif // NBGL_KEYBOARD
101 if (layout->callback != NULL) {
102 layout->callback((nbgl_layout_t *) layout, buttonEvent);
103 }
104}
105
106/**********************
107 * GLOBAL FUNCTIONS
108 **********************/
109
117{
118 if (layout->nbChildren == NB_MAX_SCREEN_CHILDREN) {
119 LOG_FATAL(LAYOUT_LOGGER, "layoutAddObject(): No more object\n");
120 }
121 layout->children[layout->nbChildren] = obj;
122 layout->nbChildren++;
123}
124
132{
133 nbgl_layoutInternal_t *layout = NULL;
134
135 // find an empty layout in the proper "layer"
136 if (description->modal) {
137 if (gLayout[1].nbChildren == 0) {
138 layout = &gLayout[1];
139 }
140 else if (gLayout[2].nbChildren == 0) {
141 layout = &gLayout[2];
142 }
143 }
144 else {
145 // automatically "release" a potentially opened non-modal layout
146 gLayout[0].nbChildren = 0;
147 layout = &gLayout[0];
148 }
149 if (layout == NULL) {
150 LOG_WARN(LAYOUT_LOGGER, "nbgl_layoutGet(): impossible to get a layout!\n");
151 return NULL;
152 }
153
154 // reset globals
155 memset(layout, 0, sizeof(nbgl_layoutInternal_t));
156
157 layout->callback = (nbgl_layoutButtonCallback_t) PIC(description->onActionCallback);
158 layout->modal = description->modal;
159 if (description->modal) {
160 layout->layer = nbgl_screenPush(&layout->children,
162 &description->ticker,
163 (nbgl_buttonCallback_t) buttonCallback);
164 }
165 else {
166 nbgl_screenSet(&layout->children,
168 &description->ticker,
169 (nbgl_buttonCallback_t) buttonCallback);
170 layout->layer = 0;
171 }
172
173 return (nbgl_layout_t *) layout;
174}
175
183int nbgl_layoutAddNavigation(nbgl_layout_t *layout, nbgl_layoutNavigation_t *info)
184{
185 nbgl_layoutInternal_t *layoutInt = (nbgl_layoutInternal_t *) layout;
186
187 LOG_DEBUG(LAYOUT_LOGGER, "nbgl_layoutAddNavigation():\n");
188 if (layout == NULL) {
189 return -1;
190 }
191
192 nbgl_image_t *image;
193 if (info->indication & LEFT_ARROW) {
194 image = (nbgl_image_t *) nbgl_objPoolGet(IMAGE, layoutInt->layer);
195 image->foregroundColor = WHITE;
196 image->buffer = (info->direction == HORIZONTAL_NAV) ? &C_icon_left : &C_icon_up;
197 image->obj.area.bpp = NBGL_BPP_1;
198 image->obj.alignment = MID_LEFT;
199 layoutAddObject(layoutInt, (nbgl_obj_t *) image);
200 }
201 if (info->indication & RIGHT_ARROW) {
202 image = (nbgl_image_t *) nbgl_objPoolGet(IMAGE, layoutInt->layer);
203 image->foregroundColor = WHITE;
204 image->buffer = (info->direction == HORIZONTAL_NAV) ? &C_icon_right : &C_icon_down;
205 image->obj.area.bpp = NBGL_BPP_1;
206 image->obj.alignment = MID_RIGHT;
207 layoutAddObject(layoutInt, (nbgl_obj_t *) image);
208 }
209 return 0;
210}
211
223 const char *text,
224 const char *subText,
226{
227 nbgl_layoutInternal_t *layoutInt = (nbgl_layoutInternal_t *) layout;
228 nbgl_container_t *container;
229 nbgl_text_area_t *textArea;
230 uint16_t fullHeight = 0;
231
232 LOG_DEBUG(LAYOUT_LOGGER, "nbgl_layoutAddText():\n");
233 if (layout == NULL) {
234 return -1;
235 }
236 container = (nbgl_container_t *) nbgl_objPoolGet(CONTAINER, layoutInt->layer);
237
238 // get container children
239 container->nbChildren = 1;
240 if (subText != NULL) {
241 container->nbChildren += 2; // possibly 2 buttons
242 }
243
244 container->children = nbgl_containerPoolGet(container->nbChildren, layoutInt->layer);
245 container->obj.area.width = AVAILABLE_WIDTH;
246
247 textArea = (nbgl_text_area_t *) nbgl_objPoolGet(TEXT_AREA, layoutInt->layer);
248 textArea->textColor = WHITE;
249 textArea->text = PIC(text);
250 textArea->textAlignment = CENTER;
251 textArea->fontId = (style == REGULAR_INFO) ? BAGL_FONT_OPEN_SANS_REGULAR_11px_1bpp
253 textArea->obj.area.width = AVAILABLE_WIDTH;
254
255 uint16_t nbLines
256 = nbgl_getTextNbLinesInWidth(textArea->fontId, textArea->text, AVAILABLE_WIDTH, true);
257 // if more than available lines on screen
258 if (nbLines > NB_MAX_LINES) {
259 uint16_t len;
260
261 nbLines = NB_MAX_LINES;
262 textArea->nbMaxLines = NB_MAX_LINES;
264 textArea->fontId, textArea->text, AVAILABLE_WIDTH, nbLines, &len, true);
265 textArea->len = len;
266 }
267 const nbgl_font_t *font = nbgl_getFont(textArea->fontId);
268 textArea->obj.area.height = nbLines * font->line_height;
269 textArea->wrapping = true;
270 textArea->obj.alignment = TOP_MIDDLE;
271 fullHeight += textArea->obj.area.height;
272 container->children[0] = (nbgl_obj_t *) textArea;
273
274 if (subText != NULL) {
275 if (style != BUTTON_INFO) {
276 textArea = (nbgl_text_area_t *) nbgl_objPoolGet(TEXT_AREA, layoutInt->layer);
277 textArea->textColor = WHITE;
278 textArea->text = PIC(subText);
279 textArea->wrapping = true;
280 textArea->fontId = BAGL_FONT_OPEN_SANS_REGULAR_11px_1bpp;
281 textArea->obj.area.width = AVAILABLE_WIDTH;
283 textArea->fontId, textArea->text, AVAILABLE_WIDTH, true);
284 // if more than available lines on screen
285 if (nbLines > (NB_MAX_LINES - 1)) {
286 uint16_t len;
287 nbLines = NB_MAX_LINES - 1;
288 textArea->nbMaxLines = nbLines;
290 textArea->fontId, textArea->text, AVAILABLE_WIDTH, nbLines, &len, true);
291 textArea->len = len;
292 }
293 if (style == REGULAR_INFO) {
294 textArea->obj.area.height = nbLines * font->line_height;
295 }
296 else {
297 // the sub text must be vertically centered in a 3 lines container
298 textArea->obj.area.height = 3 * font->line_height;
299 }
300 textArea->textAlignment = CENTER;
301 textArea->obj.alignment = NO_ALIGNMENT;
302 textArea->obj.alignmentMarginY = 2;
303 fullHeight += textArea->obj.area.height + textArea->obj.alignmentMarginY;
304 container->children[1] = (nbgl_obj_t *) textArea;
305 }
306 else {
307 nbgl_button_t *button = (nbgl_button_t *) nbgl_objPoolGet(BUTTON, layoutInt->layer);
308 uint16_t textWidth;
309 uint16_t len = 0;
310 uint16_t width = 0;
311
312 button->foregroundColor = BLACK;
313 button->innerColor = WHITE;
314 button->borderColor = WHITE;
315 button->radius = RADIUS_3_PIXELS;
316 button->text = (const char *) PIC(subText);
318 button->obj.area.height = 14;
319 button->obj.alignment = CENTER;
320
321 textWidth = nbgl_getTextWidth(button->fontId, button->text);
322 if ((textWidth + BUTTON_MARGIN_Y) >= AVAILABLE_WIDTH) {
323 static char tmpString[NB_MAX_CHAR_IN_LINE];
324 nbgl_getTextMaxLenAndWidth(button->fontId,
325 button->text,
326 AVAILABLE_WIDTH - BUTTON_MARGIN_Y,
327 &len,
328 &width,
329 true);
330 button->obj.area.width = width + BUTTON_MARGIN_Y;
331 // copy the first 'len' chars in the tmp string buffer (max is
332 // NB_MAX_CHAR_IN_LINE-1)
333 memcpy(tmpString, button->text, MIN(len, (NB_MAX_CHAR_IN_LINE - 1)));
334 // NULL termination
335 tmpString[MIN(len, (NB_MAX_CHAR_IN_LINE - 1))] = '\0';
336 button->text = PIC(tmpString);
337 button->obj.alignmentMarginY = 8 - 7;
338 }
339 else {
340 button->obj.area.width = textWidth + BUTTON_MARGIN_Y;
341 button->obj.alignmentMarginY = 8;
342 }
343 container->children[1] = (nbgl_obj_t *) button;
344
345 // if too long text, draw a second button under the first one, with the remaining text
346 if (width > 0) {
347 button = (nbgl_button_t *) nbgl_objPoolGet(BUTTON, layoutInt->layer);
348 button->foregroundColor = BLACK;
349 button->innerColor = WHITE;
350 button->borderColor = WHITE;
351 button->radius = RADIUS_3_PIXELS;
352 button->text = (const char *) PIC(subText) + len;
354 button->obj.area.height = 14;
355 button->obj.alignment = CENTER;
356 button->obj.alignmentMarginY = 8 + 7;
357 textWidth = nbgl_getTextWidth(button->fontId, button->text);
358 if ((textWidth + BUTTON_MARGIN_Y) >= AVAILABLE_WIDTH) {
359 static char tmpString2[NB_MAX_CHAR_IN_LINE];
360 nbgl_getTextMaxLenAndWidth(button->fontId,
361 button->text,
362 AVAILABLE_WIDTH - BUTTON_MARGIN_Y,
363 &len,
364 &width,
365 true);
366 button->obj.area.width = width + BUTTON_MARGIN_Y;
367 // copy the first 'len' chars in the tmp string buffer (max is
368 // NB_MAX_CHAR_IN_LINE-1)
369 memcpy(tmpString2, button->text, MIN(len, (NB_MAX_CHAR_IN_LINE - 1)));
370 // NULL termination
371 tmpString2[MIN(len, (NB_MAX_CHAR_IN_LINE - 1))] = '\0';
372 button->text = PIC(tmpString2);
373 }
374 else {
375 button->obj.area.width = textWidth + BUTTON_MARGIN_Y;
376 }
377 container->children[2] = (nbgl_obj_t *) button;
378 }
379
380 fullHeight += 44;
381 }
382 }
383 container->obj.area.height = fullHeight;
384 container->layout = VERTICAL;
385 container->obj.alignment = CENTER;
386 // set this new obj as child of main container
387 layoutAddObject(layoutInt, (nbgl_obj_t *) container);
388
389 return 0;
390}
391
400int nbgl_layoutAddMenuList(nbgl_layout_t *layout, nbgl_layoutMenuList_t *list)
401{
402 nbgl_layoutInternal_t *layoutInt = (nbgl_layoutInternal_t *) layout;
403 uint8_t i;
404
405 LOG_DEBUG(LAYOUT_LOGGER, "nbgl_layoutAddMenuList():\n");
406 if (layout == NULL) {
407 return -1;
408 }
409 for (i = 0; i < list->nbChoices; i++) {
410 nbgl_text_area_t *textArea;
411
412 // check whether this object is visible or not
413 // only the two objects above or below the selected one are visible
414 if (((list->selectedChoice > 2) && (i < (list->selectedChoice - 2)))
415 || (i > (list->selectedChoice + 2))) {
416 continue;
417 }
418
419 textArea = (nbgl_text_area_t *) nbgl_objPoolGet(TEXT_AREA, layoutInt->layer);
420
421 // init text area for this choice
422 textArea->text = list->callback(i);
423 textArea->textAlignment = CENTER;
424 textArea->obj.area.width = AVAILABLE_WIDTH;
425 textArea->obj.area.height = 16;
426 textArea->style = NO_STYLE;
427 textArea->obj.alignment = CENTER;
428 textArea->obj.alignmentMarginY = ((i - list->selectedChoice) * 16);
429 textArea->textColor = WHITE;
430
431 // highlight init choice
432 if (i == list->selectedChoice) {
434 }
435 else {
436 textArea->fontId = BAGL_FONT_OPEN_SANS_REGULAR_11px_1bpp;
437 }
438
439 // set this new obj as child of main container
440 layoutAddObject(layoutInt, (nbgl_obj_t *) textArea);
441 }
442
443 return 0;
444}
445
455{
456 nbgl_layoutInternal_t *layoutInt = (nbgl_layoutInternal_t *) layout;
457 nbgl_container_t *container;
458 nbgl_text_area_t *textArea = NULL;
459 nbgl_image_t *image = NULL;
460 uint16_t fullHeight = 0;
461
462 LOG_DEBUG(LAYOUT_LOGGER, "nbgl_layoutAddCenteredInfo():\n");
463 if (layout == NULL) {
464 return -1;
465 }
466
467 container = (nbgl_container_t *) nbgl_objPoolGet(CONTAINER, layoutInt->layer);
468
469 // 3 children at max
470 container->children = nbgl_containerPoolGet(3, layoutInt->layer);
471 container->nbChildren = 0;
472 if (info->icon != NULL) {
473 image = (nbgl_image_t *) nbgl_objPoolGet(IMAGE, layoutInt->layer);
474 image->foregroundColor = WHITE;
475 image->buffer = PIC(info->icon);
476 image->obj.area.bpp = NBGL_BPP_1;
477 image->obj.alignment = TOP_MIDDLE;
478 image->obj.alignTo = NULL;
479
480 fullHeight += image->buffer->height;
481 container->children[container->nbChildren] = (nbgl_obj_t *) image;
482 container->nbChildren++;
483 }
484 if (info->text1 != NULL) {
485 textArea = (nbgl_text_area_t *) nbgl_objPoolGet(TEXT_AREA, layoutInt->layer);
486 textArea->textColor = WHITE;
487 textArea->text = PIC(info->text1);
488 textArea->textAlignment = CENTER;
489 textArea->fontId = (info->style == REGULAR_INFO) ? BAGL_FONT_OPEN_SANS_REGULAR_11px_1bpp
491 textArea->obj.area.width = AVAILABLE_WIDTH;
492 textArea->wrapping = true;
493 uint16_t nbLines
494 = nbgl_getTextNbLinesInWidth(textArea->fontId, textArea->text, AVAILABLE_WIDTH, true);
495 // if more than available lines on screen
496 if (nbLines > NB_MAX_LINES) {
497 uint16_t len;
498 nbLines = NB_MAX_LINES;
499 textArea->nbMaxLines = NB_MAX_LINES;
501 textArea->fontId, textArea->text, AVAILABLE_WIDTH, nbLines, &len, true);
502 textArea->len = len;
503 }
504 const nbgl_font_t *font = nbgl_getFont(textArea->fontId);
505 textArea->obj.area.height = nbLines * font->line_height;
506 textArea->style = NO_STYLE;
507 if (info->icon != NULL) {
508 textArea->obj.alignment = BOTTOM_MIDDLE; // under icon
509 textArea->obj.alignTo = (nbgl_obj_t *) container->children[container->nbChildren - 1];
510 textArea->obj.alignmentMarginY = (nbLines < 3) ? 4 : 0;
511 }
512 else if (info->text2 == NULL) {
513 textArea->obj.alignment = CENTER;
514 textArea->obj.alignTo = NULL;
515 }
516 else {
517 textArea->obj.alignment = TOP_MIDDLE;
518 textArea->obj.alignTo = NULL;
519 }
520
521 fullHeight += textArea->obj.area.height + textArea->obj.alignmentMarginY;
522
523 container->children[container->nbChildren] = (nbgl_obj_t *) textArea;
524 container->nbChildren++;
525 }
526 if (info->text2 != NULL) {
527 textArea = (nbgl_text_area_t *) nbgl_objPoolGet(TEXT_AREA, layoutInt->layer);
528 textArea->textColor = WHITE;
529 textArea->text = PIC(info->text2);
530 textArea->textAlignment = CENTER;
531 textArea->fontId = BAGL_FONT_OPEN_SANS_REGULAR_11px_1bpp;
532 textArea->obj.area.width = AVAILABLE_WIDTH;
533 textArea->wrapping = true;
534 uint16_t nbLines
535 = nbgl_getTextNbLinesInWidth(textArea->fontId, textArea->text, AVAILABLE_WIDTH, true);
536 // if more than available lines on screen
537 if (nbLines > (NB_MAX_LINES - 1)) {
538 uint16_t len;
539 nbLines = NB_MAX_LINES - 1;
540 textArea->nbMaxLines = nbLines;
542 textArea->fontId, textArea->text, AVAILABLE_WIDTH, nbLines, &len, true);
543 textArea->len = len;
544 }
545 const nbgl_font_t *font = nbgl_getFont(textArea->fontId);
546 textArea->obj.area.height = nbLines * font->line_height;
547
548 textArea->style = NO_STYLE;
549 textArea->obj.alignment = BOTTOM_MIDDLE;
550 textArea->obj.alignTo = (nbgl_obj_t *) container->children[container->nbChildren - 1];
551 textArea->obj.alignmentMarginY = 2;
552
553 fullHeight += textArea->obj.area.height + textArea->obj.alignmentMarginY;
554
555 container->children[container->nbChildren] = (nbgl_obj_t *) textArea;
556 container->nbChildren++;
557 }
558 container->obj.area.height = fullHeight;
559 container->layout = VERTICAL;
560 container->obj.alignmentMarginY = 0;
561 if (info->onTop) {
562 container->obj.alignment = TOP_MIDDLE;
563 }
564 else {
565 container->obj.alignment = CENTER;
566 }
567
568 container->obj.area.width = AVAILABLE_WIDTH;
569
570 // set this new container as child of main container
571 layoutAddObject(layoutInt, (nbgl_obj_t *) container);
572
573 return 0;
574}
575
585{
586 nbgl_layoutInternal_t *layoutInt = (nbgl_layoutInternal_t *) layout;
587 nbgl_progress_bar_t *progress;
588
589 LOG_DEBUG(LAYOUT_LOGGER, "nbgl_layoutAddProgressBar():\n");
590 if (layout == NULL) {
591 return -1;
592 }
593 if (barLayout->text != NULL) {
594 nbgl_text_area_t *textArea;
595
597 ((nbgl_layoutInternal_t *) layout)->layer);
598 textArea->textColor = WHITE;
599 textArea->text = PIC(barLayout->text);
600 textArea->textAlignment = CENTER;
601 textArea->fontId = BAGL_FONT_OPEN_SANS_REGULAR_11px_1bpp;
602 textArea->obj.area.width = AVAILABLE_WIDTH;
603 textArea->obj.area.height = nbgl_getTextHeight(textArea->fontId, textArea->text);
604 textArea->obj.alignment = TOP_MIDDLE;
605 textArea->obj.alignmentMarginX = 0;
606 textArea->obj.alignmentMarginY = 16; // 16 px from top
607 layoutAddObject(layoutInt, (nbgl_obj_t *) textArea);
608 }
610 ((nbgl_layoutInternal_t *) layout)->layer);
611 progress->foregroundColor = WHITE;
612 progress->withBorder = true;
613 progress->state = barLayout->percentage;
614 progress->obj.area.width = 102;
615 progress->obj.area.height = 14;
616 progress->obj.alignment = TOP_MIDDLE;
617 progress->obj.alignmentMarginX = 0;
618 progress->obj.alignmentMarginY = 33; // 33px from top
619 layoutAddObject(layoutInt, (nbgl_obj_t *) progress);
620
621 if (barLayout->subText != NULL) {
622 nbgl_text_area_t *subTextArea;
623
624 subTextArea = (nbgl_text_area_t *) nbgl_objPoolGet(
625 TEXT_AREA, ((nbgl_layoutInternal_t *) layout)->layer);
626 subTextArea->textColor = WHITE;
627 subTextArea->text = PIC(barLayout->subText);
628 subTextArea->textAlignment = CENTER;
629 subTextArea->fontId = BAGL_FONT_OPEN_SANS_REGULAR_11px_1bpp;
630 subTextArea->obj.area.width = AVAILABLE_WIDTH;
631 subTextArea->obj.area.height = nbgl_getTextHeight(subTextArea->fontId, subTextArea->text);
632 subTextArea->obj.alignment = BOTTOM_MIDDLE;
633 subTextArea->obj.alignTo = (nbgl_obj_t *) progress;
634 subTextArea->obj.alignmentMarginX = 0;
635 subTextArea->obj.alignmentMarginY = 4;
636 layoutAddObject(layoutInt, (nbgl_obj_t *) subTextArea);
637 }
638
639 return 0;
640}
641
649int nbgl_layoutAddButton(nbgl_layout_t *layout, const nbgl_layoutButton_t *buttonInfo)
650{
651 nbgl_layoutInternal_t *layoutInt = (nbgl_layoutInternal_t *) layout;
652 nbgl_button_t *button;
653
654 LOG_DEBUG(LAYOUT_LOGGER, "nbgl_layoutAddButton():\n");
655 if (layout == NULL) {
656 return -1;
657 }
658 button = (nbgl_button_t *) nbgl_objPoolGet(BUTTON, ((nbgl_layoutInternal_t *) layout)->layer);
659 button->foregroundColor = BLACK;
660 button->innerColor = WHITE;
661 button->borderColor = WHITE;
662 button->radius = RADIUS_3_PIXELS;
663 button->text = (const char *) PIC(buttonInfo->text);
665 button->icon = (const nbgl_icon_details_t *) PIC(buttonInfo->icon);
666 button->obj.area.width = nbgl_getTextWidth(button->fontId, button->text) + BUTTON_MARGIN_Y;
667 button->obj.area.height = 14;
668 layoutAddObject(layoutInt, (nbgl_obj_t *) button);
669
670 return 0;
671}
672
680int nbgl_layoutAddSwitch(nbgl_layout_t *layout, const nbgl_layoutSwitch_t *switchLayout)
681{
682 nbgl_layoutInternal_t *layoutInt = (nbgl_layoutInternal_t *) layout;
683 nbgl_button_t *button;
684 nbgl_text_area_t *textArea;
685
686 LOG_DEBUG(LAYOUT_LOGGER, "nbgl_layoutAddSwitch():\n");
687 if (layout == NULL) {
688 return -1;
689 }
690 // add switch name as title
691 textArea = (nbgl_text_area_t *) nbgl_objPoolGet(TEXT_AREA, layoutInt->layer);
692 textArea->textColor = WHITE;
693 textArea->text = PIC(switchLayout->text);
694 textArea->textAlignment = CENTER;
696 textArea->obj.area.width = AVAILABLE_WIDTH;
697 textArea->wrapping = true;
698 uint16_t nbLines
699 = nbgl_getTextNbLinesInWidth(textArea->fontId, textArea->text, AVAILABLE_WIDTH, true);
700 // if more than 1 line on screen
701 if (nbLines > 1) {
702 // TODO: warning for screenshots
703 return -1;
704 }
705 textArea->obj.area.height = nbgl_getFontLineHeight(textArea->fontId);
706 textArea->obj.alignment = TOP_MIDDLE;
707 textArea->obj.alignmentMarginY = 3;
708 layoutAddObject(layoutInt, (nbgl_obj_t *) textArea);
709
710 if (switchLayout->subText != NULL) {
711 // add switch description
712 textArea = (nbgl_text_area_t *) nbgl_objPoolGet(TEXT_AREA, layoutInt->layer);
713 textArea->textColor = WHITE;
714 textArea->text = PIC(switchLayout->subText);
715 textArea->textAlignment = CENTER;
716 textArea->fontId = BAGL_FONT_OPEN_SANS_REGULAR_11px_1bpp;
717 textArea->obj.area.width = AVAILABLE_WIDTH;
718 textArea->obj.area.height = 2 * nbgl_getFontLineHeight(textArea->fontId);
719 textArea->wrapping = true;
720 nbLines
721 = nbgl_getTextNbLinesInWidth(textArea->fontId, textArea->text, AVAILABLE_WIDTH, true);
722 // if more than 2 lines on screen
723 if (nbLines > 2) {
724 // TODO: warning for screenshots
725 return -1;
726 }
727 textArea->obj.alignment = CENTER;
728 textArea->obj.alignmentMarginY = 1; // not exactly centered
729 layoutAddObject(layoutInt, (nbgl_obj_t *) textArea);
730 }
731
732 button = (nbgl_button_t *) nbgl_objPoolGet(BUTTON, ((nbgl_layoutInternal_t *) layout)->layer);
733 button->foregroundColor = BLACK;
734 button->innerColor = WHITE;
735 button->borderColor = WHITE;
736 button->radius = RADIUS_3_PIXELS;
737 button->text = (switchLayout->initState == ON_STATE) ? "Enabled" : "Disabled";
739 button->icon = (switchLayout->initState == ON_STATE) ? &C_Switch_On_8px : &C_Switch_Off_8px;
740 // 2 pixels between icon & text, and 4 pixels on each side
741 button->obj.area.width
742 = nbgl_getTextWidth(button->fontId, button->text) + 2 + C_Switch_Off_8px.width + 8;
743 button->obj.area.height = 12;
744 button->obj.alignment = BOTTOM_MIDDLE;
745 button->obj.alignmentMarginY = 3;
746 layoutAddObject(layoutInt, (nbgl_obj_t *) button);
747
748 return 0;
749}
750
757int nbgl_layoutDraw(nbgl_layout_t *layoutParam)
758{
759 nbgl_layoutInternal_t *layout = (nbgl_layoutInternal_t *) layoutParam;
760
761 if (layout == NULL) {
762 return -1;
763 }
764 LOG_DEBUG(LAYOUT_LOGGER, "nbgl_layoutDraw(): layout->nbChildren = %d\n", layout->nbChildren);
766
767 return 0;
768}
769
776int nbgl_layoutRelease(nbgl_layout_t *layoutParam)
777{
778 nbgl_layoutInternal_t *layout = (nbgl_layoutInternal_t *) layoutParam;
779 LOG_DEBUG(PAGE_LOGGER, "nbgl_layoutRelease(): \n");
780 if (layout == NULL) {
781 return -1;
782 }
783 // if modal
784 if (layout->modal) {
785 nbgl_screenPop(layout->layer);
786 }
787 layout->nbChildren = 0;
788 return 0;
789}
790#endif // HAVE_SE_TOUCH
Random Number Generation.
nbgl_contentCenteredInfoStyle_t
possible styles for Centered Info Area
debug traces management
#define LOG_WARN(__logger,...)
Definition nbgl_debug.h:87
#define LOG_DEBUG(__logger,...)
Definition nbgl_debug.h:86
#define LOG_FATAL(__logger,...)
Definition nbgl_debug.h:88
@ LAYOUT_LOGGER
Definition nbgl_debug.h:33
@ PAGE_LOGGER
Definition nbgl_debug.h:34
Middle Level API of the new BOLOS Graphical Library.
void nbgl_getTextMaxLenAndWidth(nbgl_font_id_e fontId, const char *text, uint16_t maxWidth, uint16_t *len, uint16_t *width, bool wrapping)
bool nbgl_getTextMaxLenInNbLines(nbgl_font_id_e fontId, const char *text, uint16_t maxWidth, uint16_t maxNbLines, uint16_t *len, bool wrapping)
@ BAGL_FONT_OPEN_SANS_REGULAR_11px_1bpp
Definition nbgl_fonts.h:141
@ BAGL_FONT_OPEN_SANS_EXTRABOLD_11px_1bpp
Definition nbgl_fonts.h:139
uint16_t nbgl_getTextWidth(nbgl_font_id_e fontId, const char *text)
uint16_t nbgl_getTextNbLinesInWidth(nbgl_font_id_e fontId, const char *text, uint16_t maxWidth, bool wrapping)
const nbgl_font_t * nbgl_getFont(nbgl_font_id_e fontId)
uint16_t nbgl_getTextHeight(nbgl_font_id_e fontId, const char *text)
uint8_t nbgl_getFontLineHeight(nbgl_font_id_e fontId)
Font screen low-Level driver API, to draw elementary forms.
#define NB_MAX_LAYOUTS
Definition nbgl_layout.c:40
void layoutAddObject(nbgl_layoutInternal_t *layout, nbgl_obj_t *obj)
adds the given obj to the main container
#define NB_MAX_LINES
@ HORIZONTAL_NAV
'<' and '>' are displayed, to navigate between pages and steps
int nbgl_layoutAddText(nbgl_layout_t *layout, const char *text, const char *subText)
Creates an area with given text (in bold) and sub text (in regular)
@ LEFT_ARROW
left arrow is used
@ RIGHT_ARROW
right arrow is used
int nbgl_layoutAddCenteredInfo(nbgl_layout_t *layout, const nbgl_layoutCenteredInfo_t *info)
Creates an area on the center of the main panel, with a possible icon/image, a possible text in black...
int nbgl_layoutDraw(nbgl_layout_t *layout)
Applies given layout. The screen will be redrawn.
#define AVAILABLE_WIDTH
void * nbgl_layout_t
type shared externally
int nbgl_layoutAddSwitch(nbgl_layout_t *layout, const nbgl_layoutSwitch_t *switchLayout)
Creates a switch with the given text and its state.
int nbgl_layoutAddButton(nbgl_layout_t *layout, const nbgl_layoutButton_t *buttonInfo)
Creates a rounded button in the main container.
nbgl_layout_t * nbgl_layoutGet(const nbgl_layoutDescription_t *description)
returns a layout of the given type. The layout is reset
int nbgl_layoutAddProgressBar(nbgl_layout_t *layout, const char *text, const char *subText, uint8_t percentage)
Creates an area in main panel to display a progress bar, with a title text and a subtext if needed.
void(* nbgl_layoutButtonCallback_t)(nbgl_layout_t *layout, nbgl_buttonEvent_t event)
prototype of function to be called when buttons are touched on a screen
int nbgl_layoutRelease(nbgl_layout_t *layout)
Release the layout obtained with nbgl_layoutGet()
@ NB_MAX_SCREEN_CHILDREN
Internal functions/constants of NBGL layout layer.
API to draw all basic graphic objects.
struct PACKED__ nbgl_text_area_s nbgl_text_area_t
struct to represent a text area (TEXT_AREA type)
struct PACKED__ nbgl_progress_bar_s nbgl_progress_bar_t
struct to represent a progress bar (PROGRESS_BAR type)
nbgl_obj_t ** nbgl_containerPoolGet(uint8_t nbObjs, uint8_t layer)
nbgl_obj_t * nbgl_objPoolGet(nbgl_obj_type_t type, uint8_t layer)
nbgl_buttonEvent_t
Definition nbgl_obj.h:307
struct PACKED__ nbgl_image_s nbgl_image_t
struct to represent an image (IMAGE type)
struct PACKED__ nbgl_button_s nbgl_button_t
struct to represent a button (BUTTON type) that can contain a text and/or an icon
void(* nbgl_buttonCallback_t)(void *obj, nbgl_buttonEvent_t buttonEvent)
prototype of function to be called when a button event is received by an object (TODO: change to scre...
Definition nbgl_obj.h:325
struct PACKED__ nbgl_container_s nbgl_container_t
struct to represent a container (CONTAINER type)
struct PACKED__ nbgl_obj_s nbgl_obj_t
Common structure for all graphical objects.
API to manage screens.
int nbgl_screenSet(nbgl_obj_t ***elements, uint8_t nbElements, const nbgl_screenTickerConfiguration_t *ticker, nbgl_touchCallback_t touchCallback)
int nbgl_screenPush(nbgl_obj_t ***elements, uint8_t nbElements, const nbgl_screenTickerConfiguration_t *ticker, nbgl_touchCallback_t touchCallback)
struct PACKED__ nbgl_screen_s nbgl_screen_t
struct to represent a screen (SCREEN type)
int nbgl_screenPop(uint8_t screenIndex)
nbgl_obj_t * nbgl_screenContainsObjType(nbgl_screen_t *screen, nbgl_obj_type_t type)
void nbgl_screenRedraw(void)
@ WHITE
Definition nbgl_types.h:144
@ BLACK
Definition nbgl_types.h:141
@ ON_STATE
Definition nbgl_types.h:201
@ VERTICAL
from top to bottom
Definition nbgl_types.h:209
#define MIN(x, y)
Definition nbgl_types.h:118
struct PACKED__ nbgl_icon_details_s nbgl_icon_details_t
Represents all information about an icon.
@ TOP_MIDDLE
Definition nbgl_types.h:182
@ CENTER
Definition nbgl_types.h:185
@ NO_ALIGNMENT
used when parent container layout is used
Definition nbgl_types.h:180
@ MID_RIGHT
Definition nbgl_types.h:186
@ MID_LEFT
Definition nbgl_types.h:184
@ BOTTOM_MIDDLE
Definition nbgl_types.h:188
@ KEYPAD
Keypad.
Definition nbgl_types.h:167
@ IMAGE
Bitmap (y and height must be multiple of 4 on Stax)
Definition nbgl_types.h:157
@ BUTTON
Rounded rectangle button with icon and/or text.
Definition nbgl_types.h:160
@ PROGRESS_BAR
horizontal bar to indicate progression of something (between 0% and 100%)
Definition nbgl_types.h:163
@ KEYBOARD
Keyboard.
Definition nbgl_types.h:166
@ CONTAINER
Empty container.
Definition nbgl_types.h:156
@ TEXT_AREA
Area to contain text line(s)
Definition nbgl_types.h:159
@ NBGL_BPP_1
1 bit per pixel
Definition nbgl_types.h:283
@ NO_STYLE
no border
Definition nbgl_types.h:218
This structure contains info to build a centered (vertically and horizontally) area,...
const char * text2
second text (can be null)
const char * text1
first text (can be null)
bool onTop
if set to true, align only horizontally
nbgl_contentCenteredInfoStyle_t style
style to apply to this info
const nbgl_icon_details_t * icon
a buffer containing the 1BPP icon
This structure contains info to build a switch (on the right) with a description (on the left),...
const char * text
main text for the switch
nbgl_state_t initState
initial state of the switch
const char * subText
description under main text (NULL terminated, single line, may be null)
structure defining an ASCII font
Definition nbgl_fonts.h:77
uint8_t line_height
height of a line for all characters in pixels
Definition nbgl_fonts.h:82
This structure contains info to build a single button.
const char * text
button text
const nbgl_icon_details_t * icon
a buffer containing the 1BPP icon for button
Structure containing all information when creating a layout. This structure must be passed as argumen...
nbgl_screenTickerConfiguration_t ticker
nbgl_layoutTouchCallback_t onActionCallback
the callback to be called on any action on the layout
Structure containing all information about the current layout.
uint8_t layer
layer in screen stack
nbgl_layoutTouchCallback_t callback
user callback for all controls
uint8_t nbChildren
number of children in above array
uint8_t modal
if true, means the screen is a modal
nbgl_obj_t ** children
children for main screen
This structure contains a list of names to build a menu list on Nanos, with for each item a descripti...
nbgl_menuListCallback_t callback
function to call to retrieve a menu list item text
uint8_t nbChoices
total number of choices in the menu list
uint8_t selectedChoice
index of the selected choice (centered, in bold)
This structure contains info to build a navigation bar at the bottom of the screen.
nbgl_layoutNavDirection_t direction
vertical or horizontal navigation
nbgl_layoutNavIndication_t indication
specifies which arrows to use (left or right)
This structure contains info to build a progress bar with info. The progress bar itself is 120px widt...
uint8_t percentage
percentage of completion, from 0 to 100.
const char * text
text in black, on top of progress bar
const char * subText
text in gray, under progress bar