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Embedded SDK
Embedded SDK
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This structure contains info to build a switch (on the right) with a description (on the left), with a potential sub-description (in gray) More...
#include <nbgl_content.h>
Public Attributes | |
| const char * | text |
| main text for the switch | |
| const char * | subText |
| description under main text (NULL terminated, single line, may be null) | |
| nbgl_state_t | initState |
| initial state of the switch | |
| uint8_t | token |
| the token that will be used as argument of the callback (unused on Nano) | |
| tune_index_e | tuneId |
| if not NBGL_NO_TUNE, a tune will be played | |
This structure contains info to build a switch (on the right) with a description (on the left), with a potential sub-description (in gray)
Definition at line 263 of file nbgl_content.h.
| nbgl_state_t nbgl_contentSwitch_t::initState |
initial state of the switch
Definition at line 267 of file nbgl_content.h.
| const char* nbgl_contentSwitch_t::subText |
description under main text (NULL terminated, single line, may be null)
Definition at line 266 of file nbgl_content.h.
| const char* nbgl_contentSwitch_t::text |
main text for the switch
Definition at line 264 of file nbgl_content.h.
| uint8_t nbgl_contentSwitch_t::token |
the token that will be used as argument of the callback (unused on Nano)
Definition at line 268 of file nbgl_content.h.
| tune_index_e nbgl_contentSwitch_t::tuneId |
if not NBGL_NO_TUNE, a tune will be played
Definition at line 269 of file nbgl_content.h.