17 #include "os_helpers.h"
63 keyboard->obj.alignmentMarginY = 0;
64 keyboard->obj.alignment =
CENTER;
65 keyboard->enableBackspace = kbdInfo->enableBackspace;
66 keyboard->enableValidate = kbdInfo->enableValidate;
68 keyboard->selectedCharIndex = cx_rng_u32() % 26;
69 keyboard->
mode = MODE_LOWER_LETTERS;
72 keyboard->mode = MODE_NONE;
74 keyboard->callback = PIC(kbdInfo->
callback);
76 keyboard->keyMask = kbdInfo->
keyMask;
104 if ((keyboard == NULL) || (keyboard->obj.type !=
KEYBOARD)) {
107 keyboard->keyMask = keyMask;
108 if (keyboard->lettersOnly) {
109 if (keyMask & (1 << 26)) {
110 keyboard->selectedCharIndex = cx_rng_u32() % 26;
113 keyboard->selectedCharIndex = 0;
139 if (layout == NULL) {
145 textEntry->text = text;
147 textEntry->nbChars = lettersOnly ? 8 : 9;
148 textEntry->obj.alignmentMarginY = 5;
150 textEntry->obj.area.width = 98;
151 textEntry->obj.area.height = 16;
175 if (layout == NULL) {
181 if ((textEntry == NULL) || (textEntry->obj.type !=
TEXT_ENTRY)) {
184 textEntry->text = text;
Random Number Generation.
#define LOG_DEBUG(__logger,...)
@ BAGL_FONT_OPEN_SANS_EXTRABOLD_11px_1bpp
void layoutAddObject(nbgl_layoutInternal_t *layout, nbgl_obj_t *obj)
adds the given obj to the main container
DEPRECATED int nbgl_layoutAddEnteredText(nbgl_layout_t *layout, bool numbered, uint8_t number, const char *text, bool grayedOut, int offsetY, int token)
Adds a "text entry" area under the previously entered object. This area can be preceded (beginning of...
int nbgl_layoutUpdateKeyboard(nbgl_layout_t *layout, uint8_t index, uint32_t keyMask, bool updateCasing, keyboardCase_t casing)
Updates an existing keyboard on bottom of the screen, with the given configuration.
int nbgl_layoutAddKeyboard(nbgl_layout_t *layout, const nbgl_layoutKbd_t *kbdInfo)
Creates a keyboard on bottom of the screen, with the given configuration.
void * nbgl_layout_t
type shared externally
DEPRECATED int nbgl_layoutUpdateEnteredText(nbgl_layout_t *layout, uint8_t index, bool numbered, uint8_t number, const char *text, bool grayedOut)
Updates an existing "text entry" area, created with nbgl_layoutAddEnteredText()
Internal functions/constants of NBGL layout layer.
void nbgl_objDraw(nbgl_obj_t *obj)
This function draws or redraws the given object and its children (recursive version)
struct PACKED__ nbgl_text_entry_s nbgl_text_entry_t
struct to represent a text entry area (TEXT_ENTRY type)
struct PACKED__ nbgl_keyboard_s nbgl_keyboard_t
struct to represent a keyboard (KEYBOARD type)
nbgl_obj_t * nbgl_objPoolGet(nbgl_obj_type_t type, uint8_t layer)
Gets a new graphic object from the pool, with the given type. The type field of the object is set.
struct PACKED__ nbgl_obj_s nbgl_obj_t
Common structure for all graphical objects.
@ TEXT_ENTRY
area for entered text, only for Nanos
Structure containing all information about the current layout.
uint8_t nbChildren
number of children in above array
nbgl_obj_t ** children
children for main screen
This structure contains info to build a keyboard with nbgl_layoutAddKeyboard()
bool lettersOnly
if true, only display letter keys and Backspace
keyboardCallback_t callback
function called when an active key is pressed
keyboardMode_t mode
keyboard mode to start with