11#include "app_config.h"
19#include "os_helpers.h"
22#ifdef HAVE_SERIALIZED_NBGL
24#include "os_io_seproxyhal.h"
26#ifdef BUILD_SCREENSHOTS
27#include "json_scenario.h"
34#define NB_MAX_LETTERS 9
36#if defined(TARGET_STAX)
37#define INTER_DASHES 10
38#elif defined(TARGET_FLEX)
60 bool computePosition);
90static bool objDrawingDisabled;
93static bool objRefreshAreaDone;
133#ifdef BUILD_SCREENSHOTS
135extern uint16_t last_nb_lines, last_nb_pages;
136extern bool last_bold_state, verbose;
156 "compute_relativePosition() without align to, parent->layout = %d, prevObj = %p\n",
161 obj->rel_x0 = obj->alignmentMarginX;
162 if (prevObj != NULL) {
163 obj->rel_y0 = prevObj->rel_y0 + prevObj->area.height + obj->alignmentMarginY;
166 obj->rel_y0 = obj->alignmentMarginY;
170 if (prevObj != NULL) {
171 obj->rel_x0 = prevObj->rel_x0 + prevObj->area.width + obj->alignmentMarginX;
174 obj->rel_x0 = obj->alignmentMarginX;
176 obj->rel_y0 = obj->alignmentMarginY;
181 if (alignToObj == NULL) {
182 alignToObj = obj->parent;
189 if (alignToObj == obj->parent) {
191 switch (obj->alignment) {
193 obj->rel_x0 = obj->alignmentMarginX;
194 obj->rel_y0 = obj->alignmentMarginY;
198 = (parent->obj.area.width - obj->area.width) / 2 + obj->alignmentMarginX;
199 obj->rel_y0 = obj->alignmentMarginY;
203 = (parent->obj.area.width - obj->area.width) - obj->alignmentMarginX;
204 obj->rel_y0 = obj->alignmentMarginY;
207 obj->rel_x0 = obj->alignmentMarginX;
209 = (parent->obj.area.height - obj->area.height) / 2 + obj->alignmentMarginY;
213 = (parent->obj.area.width - obj->area.width) / 2 + obj->alignmentMarginX;
215 = (parent->obj.area.height - obj->area.height) / 2 + obj->alignmentMarginY;
219 = (parent->obj.area.width - obj->area.width) - obj->alignmentMarginX;
221 = (parent->obj.area.height - obj->area.height) / 2 + obj->alignmentMarginY;
224 obj->rel_x0 = obj->alignmentMarginX;
226 = (parent->obj.area.height - obj->area.height) - obj->alignmentMarginY;
230 = (parent->obj.area.width - obj->area.width) / 2 + obj->alignmentMarginX;
232 = (parent->obj.area.height - obj->area.height) - obj->alignmentMarginY;
236 = (parent->obj.area.width - obj->area.width) - obj->alignmentMarginX;
238 = (parent->obj.area.height - obj->area.height) - obj->alignmentMarginY;
247 switch (obj->alignment) {
249 obj->rel_x0 = alignToObj->rel_x0 + obj->alignmentMarginX;
250 obj->rel_y0 = alignToObj->rel_y0 - obj->area.height - obj->alignmentMarginY;
253 obj->rel_x0 = alignToObj->rel_x0
254 + (alignToObj->area.width - obj->area.width) / 2
255 + obj->alignmentMarginX;
256 obj->rel_y0 = alignToObj->rel_y0 - obj->area.height - obj->alignmentMarginY;
259 obj->rel_x0 = alignToObj->rel_x0 + (alignToObj->area.width - obj->area.width)
260 - obj->alignmentMarginX;
261 obj->rel_y0 = alignToObj->rel_y0 - obj->area.height - obj->alignmentMarginY;
265 obj->rel_x0 = alignToObj->rel_x0 - obj->area.width - obj->alignmentMarginX;
266 obj->rel_y0 = alignToObj->rel_y0 + obj->alignmentMarginY;
269 obj->rel_x0 = alignToObj->rel_x0 - obj->area.width - obj->alignmentMarginX;
270 obj->rel_y0 = alignToObj->rel_y0
271 + (alignToObj->area.height - obj->area.height) / 2
272 + obj->alignmentMarginY;
275 obj->rel_x0 = alignToObj->rel_x0 - obj->area.width - obj->alignmentMarginX;
276 obj->rel_y0 = alignToObj->rel_y0 + (alignToObj->area.height - obj->area.height)
277 + obj->alignmentMarginY;
282 = alignToObj->rel_x0 + alignToObj->area.width + obj->alignmentMarginX;
283 obj->rel_y0 = alignToObj->rel_y0 + obj->alignmentMarginY;
287 = alignToObj->rel_x0 + alignToObj->area.width + obj->alignmentMarginX;
288 obj->rel_y0 = alignToObj->rel_y0
289 + (alignToObj->area.height - obj->area.height) / 2
290 + obj->alignmentMarginY;
294 = alignToObj->rel_x0 + alignToObj->area.width + obj->alignmentMarginX;
295 obj->rel_y0 = alignToObj->rel_y0 + (alignToObj->area.height - obj->area.height)
296 + obj->alignmentMarginY;
300 obj->rel_x0 = alignToObj->rel_x0 + obj->alignmentMarginX;
302 = alignToObj->rel_y0 + alignToObj->area.height + obj->alignmentMarginY;
305 obj->rel_x0 = alignToObj->rel_x0
306 + (alignToObj->area.width - obj->area.width) / 2
307 + obj->alignmentMarginX;
309 = alignToObj->rel_y0 + alignToObj->area.height + obj->alignmentMarginY;
312 obj->rel_x0 = alignToObj->rel_x0 + (alignToObj->area.width - obj->area.width)
313 - obj->alignmentMarginX;
315 = alignToObj->rel_y0 + alignToObj->area.height + obj->alignmentMarginY;
329 compute_relativePosition(obj, prevObj);
331 if (parent == NULL) {
340 obj->area.x0 = parent->obj.area.x0 + obj->rel_x0;
341 obj->area.y0 = parent->obj.area.y0 + obj->rel_y0;
343 if ((obj->area.x0 + obj->area.width) > SCREEN_WIDTH) {
345 "compute_position(), forbidden width, obj->type = %d, x0=%d, width=%d\n",
351 if ((obj->area.y0 + obj->area.height) > SCREEN_HEIGHT) {
353 "compute_position(), forbidden height, obj->type = %d, y0=%d, height=%d\n",
366 UNUSED(computePosition);
368 rectArea.backgroundColor = obj->obj.area.backgroundColor;
369 rectArea.x0 = obj->obj.area.x0;
370 rectArea.y0 = obj->obj.area.y0;
371 rectArea.width = obj->obj.area.width;
372 rectArea.height = obj->obj.area.height;
378 if (computePosition) {
379 compute_position((
nbgl_obj_t *) obj, prevObj);
382 "draw_container(), x0 = %d, y0 = %d, width = %d, height = %d\n",
386 obj->obj.area.height);
388 obj->obj.area.backgroundColor = obj->obj.parent->area.backgroundColor;
389 if (obj->forceClean) {
406 const char *text = NULL;
407#define ICON_TEXT_SPACE 12
409 if (computePosition) {
410 compute_position((
nbgl_obj_t *) obj, prevObj);
413 "draw_button(), x0 = %d, y0 = %d, width = %d, height = %d\n",
417 obj->obj.area.height);
420 obj->obj.area.backgroundColor = obj->obj.parent->area.backgroundColor;
422 if ((obj->innerColor == obj->borderColor)
423 && (obj->innerColor != obj->obj.area.backgroundColor)) {
428 (
nbgl_area_t *) obj, obj->radius, 2, obj->innerColor, obj->borderColor);
431 if (obj->onDrawCallback != NULL) {
432 obj->text = obj->onDrawCallback(obj->token);
439 rectArea.x0 = obj->obj.area.x0;
440 rectArea.y0 = obj->obj.area.y0;
443 rectArea.y0 += (obj->obj.area.height - rectArea.height) / 2;
444 rectArea.width = obj->obj.area.width;
445 if (obj->icon != NULL) {
453#ifdef BUILD_SCREENSHOTS
454 store_string_infos(text, obj->fontId, &rectArea,
true, 1, 1,
false);
458 if (textWidth < rectArea.width) {
459 rectArea.x0 += (rectArea.width - textWidth) / 2;
462 rectArea.backgroundColor = obj->innerColor;
463 nbgl_drawText(&rectArea, text, textLen, obj->fontId, obj->foregroundColor);
466 if (obj->icon != NULL) {
471 iconX0 = obj->obj.area.x0
472 + (obj->obj.area.width - (textWidth + obj->icon->width +
ICON_TEXT_SPACE)) / 2;
475 iconX0 = obj->obj.area.x0 + (obj->obj.area.width - obj->icon->width) / 2;
478 "draw_button(), obj->obj.area.height = %d, obj->iconHeight = %d\n",
479 obj->obj.area.height,
481 iconY0 = obj->obj.area.y0 + (obj->obj.area.height - obj->icon->height) / 2;
483 rectArea.backgroundColor = obj->innerColor;
484 rectArea.x0 = iconX0;
485 rectArea.y0 = iconY0;
486 rectArea.width = obj->icon->width;
487 rectArea.height = obj->icon->height;
488 rectArea.bpp = obj->icon->bpp;
505 if (computePosition) {
506 compute_position((
nbgl_obj_t *) obj, prevObj);
508 LOG_DEBUG(
OBJ_LOGGER,
"draw_line(), x0 = %d, y0 = %d\n", obj->obj.area.x0, obj->obj.area.y0);
510 obj->obj.area.backgroundColor = obj->obj.parent->area.backgroundColor;
512 "draw_line(), backgroundColor = %d, lineColor = %d\n",
513 obj->obj.area.backgroundColor,
515 rectArea.x0 = obj->obj.area.x0;
516 rectArea.y0 = obj->obj.area.y0;
518 rectArea.width = obj->obj.area.width = obj->thickness;
519 rectArea.backgroundColor = obj->lineColor;
520 rectArea.height = obj->obj.area.height;
525 if (obj->thickness == 1) {
526 mask = 0x1 << (obj->offset & 0x3);
528 else if (obj->thickness == 2) {
529 mask = 0x3 << ((obj->offset < 3) ? obj->offset : 2);
531 else if (obj->thickness == 3) {
532 mask = 0x7 << (obj->offset & 0x1);
534 else if (obj->thickness == 4) {
541 rectArea.width = obj->obj.area.width;
542 rectArea.height = obj->obj.area.height = VERTICAL_ALIGNMENT;
543 rectArea.backgroundColor = obj->obj.area.backgroundColor;
556static void draw_button(nbgl_button_t *obj, nbgl_obj_t *prevObj, bool computePosition)
559 const char *text = NULL;
560#define ICON_TEXT_SPACE 2
562 if (computePosition) {
563 compute_position((
nbgl_obj_t *) obj, prevObj);
566 "draw_button(), x0 = %d, y0 = %d, width = %d, height = %d\n",
570 obj->obj.area.height);
573 obj->obj.area.backgroundColor = obj->obj.parent->area.backgroundColor;
578 if (obj->onDrawCallback != NULL) {
579 obj->text = obj->onDrawCallback(obj->token);
586 rectArea.x0 = obj->obj.area.x0;
587 rectArea.y0 = obj->obj.area.y0;
590 rectArea.y0 += (obj->obj.area.height - rectArea.height) / 2;
591 rectArea.width = obj->obj.area.width;
592 if (obj->icon != NULL) {
601 if (textWidth < rectArea.width) {
602 rectArea.x0 += (rectArea.width - textWidth) / 2;
605 rectArea.backgroundColor = obj->innerColor;
606 nbgl_drawText(&rectArea, text, textLen, obj->fontId, obj->foregroundColor);
609 if (obj->icon != NULL) {
614 iconX0 = obj->obj.area.x0
615 + (obj->obj.area.width - (textWidth + obj->icon->width +
ICON_TEXT_SPACE)) / 2;
618 iconX0 = obj->obj.area.x0 + (obj->obj.area.width - obj->icon->width) / 2;
621 "draw_button(), obj->obj.area.height = %d, obj->iconHeight = %d\n",
622 obj->obj.area.height,
624 iconY0 = obj->obj.area.y0 + (obj->obj.area.height - obj->icon->height) / 2;
626 rectArea.backgroundColor = obj->innerColor;
627 rectArea.x0 = iconX0;
628 rectArea.y0 = iconY0;
629 rectArea.width = obj->icon->width;
630 rectArea.height = obj->icon->height;
631 rectArea.bpp = obj->icon->bpp;
644 if (obj->buffer == NULL) {
645 if (obj->onDrawCallback != NULL) {
646 iconDetails = obj->onDrawCallback(obj->token);
653 iconDetails = obj->buffer;
655 if (iconDetails == NULL) {
660 obj->obj.area.width = iconDetails->width;
661 obj->obj.area.height = iconDetails->height;
662 obj->obj.area.bpp = iconDetails->bpp;
663 if (computePosition) {
664 compute_position((
nbgl_obj_t *) obj, prevObj);
666 LOG_DEBUG(
OBJ_LOGGER,
"draw_image(), x0 = %d, y0 = %d\n", obj->obj.area.x0, obj->obj.area.y0);
668 obj->obj.area.backgroundColor = obj->obj.parent->area.backgroundColor;
670 colorMap = obj->foregroundColor;
676 colorMap = obj->foregroundColor;
688 obj->obj.area.width = C_switch_60_40.width;
689 obj->obj.area.height = C_switch_60_40.height;
690 if (computePosition) {
691 compute_position((
nbgl_obj_t *) obj, prevObj);
693 LOG_DEBUG(
OBJ_LOGGER,
"draw_switch(), x0 = %d, y0 = %d\n", obj->obj.area.x0, obj->obj.area.y0);
696 obj->obj.area.backgroundColor = obj->obj.parent->area.backgroundColor;
698 rectArea.x0 = obj->obj.area.x0;
699 rectArea.y0 = obj->obj.area.y0;
700 rectArea.width = obj->obj.area.width;
701 rectArea.height = obj->obj.area.height;
702 rectArea.backgroundColor = obj->obj.area.backgroundColor;
719 obj->obj.area.width = RADIO_WIDTH;
720 obj->obj.area.height = RADIO_HEIGHT;
721 if (computePosition) {
722 compute_position((
nbgl_obj_t *) obj, prevObj);
725 "draw_radioButton(), x0 = %d, y0 = %d, state = %d\n",
731 obj->obj.area.backgroundColor = obj->obj.parent->area.backgroundColor;
734 icon = &RADIO_OFF_ICON;
735 color_map = obj->borderColor;
738 icon = &RADIO_ON_ICON;
739 color_map = obj->activeColor;
741 rectArea.x0 = obj->obj.area.x0;
742 rectArea.y0 = obj->obj.area.y0;
743 rectArea.width = obj->obj.area.width;
744 rectArea.height = obj->obj.area.height;
745 rectArea.backgroundColor = obj->obj.area.backgroundColor;
746 rectArea.bpp = icon->bpp;
764 if (computePosition) {
765 compute_position((
nbgl_obj_t *) obj, prevObj);
768 "draw_progressBar(), x0 = %d, y0 = %d, level = %d %%\n",
774 obj->obj.area.backgroundColor = obj->obj.parent->area.backgroundColor;
776 if (obj->partialRedraw ==
false) {
778 if (obj->withBorder) {
782 obj->obj.area.backgroundColor,
783 obj->foregroundColor);
790 obj->previousWidth = 0;
794 uint16_t barWidth = ((obj->state * obj->obj.area.width)) / 100;
795 int barDiffWith = barWidth - obj->previousWidth;
797 memcpy(&barArea, &obj->obj.area,
sizeof(
nbgl_area_t));
799 if (barDiffWith >= 0) {
801 barArea.x0 = obj->obj.area.x0 + obj->previousWidth;
802 barArea.width = barDiffWith;
803 barColor = obj->foregroundColor;
807 barArea.x0 = obj->obj.area.x0 + obj->previousWidth + barDiffWith;
808 barArea.width = -barDiffWith;
809 barColor = obj->obj.area.backgroundColor;
812 if (barDiffWith != 0) {
818 if (obj->partialRedraw ==
true) {
819 obj->partialRedraw =
false;
821 obj->previousWidth = barWidth;
823 extendRefreshArea(&barArea);
824 objRefreshAreaDone =
true;
829 if (computePosition) {
830 compute_position((
nbgl_obj_t *) obj, prevObj);
833 "draw_progressBar(), x0 = %d, y0 = %d, level = %d %%\n",
839 obj->obj.area.backgroundColor = obj->obj.parent->area.backgroundColor;
842 if (obj->withBorder) {
846 obj->obj.area.backgroundColor,
847 obj->foregroundColor);
853 levelWidth =
MIN((obj->obj.area.width - 2) * obj->state / 100, (obj->obj.area.width - 2));
854 if (levelWidth > 0) {
856 rectArea.width = levelWidth;
857 rectArea.height = obj->obj.area.height - 2;
858 rectArea.backgroundColor = obj->foregroundColor;
860 rectArea.x0 = obj->obj.area.x0 + 1;
861 rectArea.y0 = obj->obj.area.y0 + 1;
879 bool computePosition)
885 if (obj->nbPages < 2) {
892 obj->obj.area.height = 4;
894 if (computePosition) {
895 compute_position((
nbgl_obj_t *) obj, prevObj);
898 "draw_pageIndicator(), x0 = %d, y0 = %d, page = %d/%d\n",
905 obj->obj.area.backgroundColor = obj->obj.parent->area.backgroundColor;
907 dashWidth = (obj->obj.area.width - ((obj->nbPages - 1) * INTER_DASHES)) / obj->nbPages;
908 rectArea.x0 = obj->obj.area.x0;
909 rectArea.y0 = obj->obj.area.y0;
910 rectArea.width = dashWidth;
911 rectArea.height = obj->obj.area.height;
912 rectArea.backgroundColor = obj->obj.area.backgroundColor;
915 for (i = 0; i < obj->activePage; i++) {
918 rectArea.x0 += dashWidth + INTER_DASHES;
921 rectArea.x0 += dashWidth + INTER_DASHES;
924 for (; i < obj->nbPages; i++) {
926 rectArea.x0 += dashWidth + INTER_DASHES;
932 SPRINTF(navText,
"%d of %d", obj->activePage + 1, obj->nbPages);
938 if (computePosition) {
939 compute_position((
nbgl_obj_t *) obj, prevObj);
942 "draw_pageIndicator(), x0 = %d, y0 = %d, page = %d/%d\n",
949 obj->obj.area.backgroundColor = obj->obj.parent->area.backgroundColor;
952 rectArea.x0 = obj->obj.area.x0;
953 rectArea.y0 = obj->obj.area.y0;
954 rectArea.width = obj->obj.area.width;
955 rectArea.height = obj->obj.area.height;
956 rectArea.backgroundColor = obj->obj.area.backgroundColor;
974 uint16_t textWidth, fontHeight, lineHeight, textHeight, midHeight;
979 if (computePosition) {
980 compute_position((
nbgl_obj_t *) obj, prevObj);
983 if (obj->onDrawCallback != NULL) {
984 obj->text = obj->onDrawCallback(obj->token);
993 "draw_textArea(), wrapping = %d, x0 = %d, y0 = %d, width = %d, height = %d, text = %s\n",
998 obj->obj.area.height,
1002 obj->obj.area.backgroundColor = obj->obj.parent->area.backgroundColor;
1005#ifdef SCREEN_SIZE_NANO
1006 if (obj->style == INVERTED_COLORS) {
1007 obj->obj.area.backgroundColor =
WHITE;
1008 rectArea.backgroundColor =
BLACK;
1014 obj->obj.area.backgroundColor = obj->obj.parent->area.backgroundColor;
1015 rectArea.backgroundColor = obj->obj.area.backgroundColor;
1017 rectArea.x0 = obj->obj.area.x0;
1018 rectArea.y0 = obj->obj.area.y0;
1019 rectArea.width = obj->obj.area.width;
1020 rectArea.height = obj->obj.area.height;
1021#ifdef SCREEN_SIZE_NANO
1022 if (obj->style == INVERTED_COLORS) {
1035 if (obj->autoHideLongLine ==
true) {
1036#ifdef BUILD_SCREENSHOTS
1038 store_string_infos(text,
1047 if (textWidth > obj->obj.area.width) {
1052 rectArea.x0 = obj->obj.area.x0;
1053 rectArea.y0 = obj->obj.area.y0 + (obj->obj.area.height - fontHeight) / 2;
1054 rectArea.width = dotsWidth;
1058 fontId, text, obj->obj.area.width - dotsWidth, &lineLen, &lineWidth);
1059 rectArea.x0 += dotsWidth;
1060 rectArea.width = lineWidth;
1072#ifdef BUILD_SCREENSHOTS
1074 text, fontId, &obj->obj.area, obj->wrapping, last_nb_lines, last_nb_pages, last_bold_state);
1077 if ((obj->nbMaxLines > 0) && (obj->nbMaxLines < nbLines)) {
1078 nbLines = obj->nbMaxLines;
1081 textHeight = (nbLines - 1) * lineHeight + fontHeight;
1083 midHeight = (obj->obj.area.height - textHeight) / 2;
1084#ifdef SCREEN_SIZE_NANO
1085 if (obj->style == INVERTED_COLORS) {
1090 rectArea.backgroundColor = obj->obj.area.backgroundColor;
1091 rectArea.height = fontHeight;
1093 for (line = 0; line < nbLines; line++) {
1097 fontId, text, obj->obj.area.width, &lineLen, &lineWidth, obj->wrapping);
1098 if (obj->textAlignment ==
MID_LEFT) {
1099 rectArea.x0 = obj->obj.area.x0;
1101 else if (obj->textAlignment ==
CENTER) {
1102 rectArea.x0 = obj->obj.area.x0 + (obj->obj.area.width - lineWidth) / 2;
1104 else if (obj->textAlignment ==
MID_RIGHT) {
1105 rectArea.x0 = obj->obj.area.x0 + obj->obj.area.width - lineWidth;
1110 rectArea.y0 = obj->obj.area.y0 + midHeight + line * lineHeight;
1111 rectArea.width = lineWidth;
1114 "draw_textArea(), %s line %d, lineLen %d lineWidth = %d, obj.area.height = %d, "
1115 "textHeight = %d, nbMaxLines = %d, wrapping = %d\n",
1120 obj->obj.area.height,
1124 if ((obj->nbMaxLines == 0) || (line < (obj->nbMaxLines - 1))) {
1125 fontId =
nbgl_drawText(&rectArea, text, lineLen, fontId, obj->textColor);
1131 nbgl_drawText(&rectArea, text, lineLen - 3, obj->fontId, obj->textColor);
1135 nbgl_drawText(&rectArea,
"...", 3, obj->fontId, obj->textColor);
1137 nbgl_drawText(&rectArea, text, lineLen, fontId, obj->textColor);
1143 if (*text ==
'\n') {
1162 if (computePosition) {
1163 compute_position((
nbgl_obj_t *) obj, prevObj);
1166 obj->obj.area.y0 &= ~0x3;
1168 "draw_qrCode(), x0 = %d, y0 = %d, width = %d, height = %d, text = %s\n",
1171 obj->obj.area.width,
1172 obj->obj.area.height,
1176 obj->obj.area.backgroundColor = obj->obj.parent->area.backgroundColor;
1178 rectArea.x0 = obj->obj.area.x0;
1179 rectArea.y0 = obj->obj.area.y0;
1180 rectArea.width = obj->obj.area.width;
1181 rectArea.height = obj->obj.area.height;
1182 rectArea.backgroundColor = obj->obj.area.backgroundColor;
1183 nbgl_drawQrCode(&rectArea, obj->version, obj->text, obj->foregroundColor);
1197#ifndef HAVE_SE_TOUCH
1198 obj->obj.area.width = KEYBOARD_WIDTH;
1199 obj->obj.area.height = KEYBOARD_KEY_HEIGHT;
1202 if (computePosition) {
1203 compute_position((
nbgl_obj_t *) obj, prevObj);
1206 OBJ_LOGGER,
"draw_keyboard(), x0 = %d, y0 = %d\n", obj->obj.area.x0, obj->obj.area.y0);
1209 obj->obj.area.backgroundColor = obj->obj.parent->area.backgroundColor;
1225#ifndef HAVE_SE_TOUCH
1226 obj->obj.area.height = KEYPAD_HEIGHT;
1227 obj->obj.area.width = KEYPAD_WIDTH;
1230 if (computePosition) {
1231 compute_position((
nbgl_obj_t *) obj, prevObj);
1233 obj->obj.area.y0 &= ~0x3;
1234 LOG_DEBUG(
OBJ_LOGGER,
"draw_keypad(), x0 = %d, y0 = %d\n", obj->obj.area.x0, obj->obj.area.y0);
1237 obj->obj.area.backgroundColor = obj->obj.parent->area.backgroundColor;
1256 obj->obj.area.width = SPINNER_WIDTH;
1257 obj->obj.area.height = SPINNER_HEIGHT;
1259 if (computePosition) {
1260 compute_position((
nbgl_obj_t *) obj, prevObj);
1262 obj->obj.area.y0 &= ~0x3;
1263 LOG_DEBUG(
OBJ_LOGGER,
"draw_spinner(), x0 = %d, y0 = %d\n", obj->obj.area.x0, obj->obj.area.y0);
1266 obj->obj.area.backgroundColor = obj->obj.parent->area.backgroundColor;
1271 rectArea.backgroundColor = obj->obj.area.backgroundColor;
1273 if (obj->position == 0xFF) {
1275 rectArea.x0 = obj->obj.area.x0;
1276 rectArea.y0 = obj->obj.area.y0;
1277 rectArea.width = 20;
1278 rectArea.height = 4;
1280 rectArea.x0 = obj->obj.area.x0 + obj->obj.area.width - rectArea.width;
1282 rectArea.y0 = obj->obj.area.y0 + obj->obj.area.height - 4;
1284 rectArea.x0 = obj->obj.area.x0;
1287 rectArea.x0 = obj->obj.area.x0;
1288 rectArea.y0 = obj->obj.area.y0;
1290 rectArea.height = 12;
1291 rectArea.backgroundColor = foreColor;
1293 rectArea.x0 = obj->obj.area.x0 + obj->obj.area.width - rectArea.width;
1295 rectArea.y0 = obj->obj.area.y0 + obj->obj.area.height - rectArea.height;
1297 rectArea.x0 = obj->obj.area.x0;
1303 rectArea.x0 = obj->obj.area.x0;
1304 rectArea.y0 = obj->obj.area.y0;
1305 rectArea.width = obj->obj.area.width;
1306 rectArea.height = obj->obj.area.height;
1307 rectArea.backgroundColor = obj->obj.area.backgroundColor;
1311 rectArea.width = 20;
1312 rectArea.height = 4;
1313 switch (obj->position) {
1315 rectArea.x0 = obj->obj.area.x0;
1316 rectArea.y0 = obj->obj.area.y0;
1320 rectArea.x0 = obj->obj.area.x0 + obj->obj.area.width - rectArea.width;
1321 rectArea.y0 = obj->obj.area.y0;
1325 rectArea.x0 = obj->obj.area.x0 + obj->obj.area.width - rectArea.width;
1326 rectArea.y0 = obj->obj.area.y0 + obj->obj.area.height - 4;
1330 rectArea.x0 = obj->obj.area.x0;
1331 rectArea.y0 = obj->obj.area.y0 + obj->obj.area.height - 4;
1341 rectArea.height = 12;
1342 rectArea.backgroundColor = foreColor;
1343 switch (obj->position) {
1345 rectArea.x0 = obj->obj.area.x0;
1346 rectArea.y0 = obj->obj.area.y0;
1349 rectArea.x0 = obj->obj.area.x0 + obj->obj.area.width - rectArea.width;
1350 rectArea.y0 = obj->obj.area.y0;
1353 rectArea.x0 = obj->obj.area.x0 + obj->obj.area.width - rectArea.width;
1354 rectArea.y0 = obj->obj.area.y0 + obj->obj.area.height - rectArea.height;
1357 rectArea.x0 = obj->obj.area.x0;
1358 rectArea.y0 = obj->obj.area.y0 + obj->obj.area.height - rectArea.height;
1379 int textLen = strlen(obj->text);
1382 if (computePosition) {
1383 compute_position((
nbgl_obj_t *) obj, prevObj);
1387 "draw_textEntry(), x0 = %d, y0 = %d, width = %d, height = %d\n",
1390 obj->obj.area.width,
1391 obj->obj.area.height);
1394 obj->obj.area.backgroundColor =
WHITE;
1395 rectArea.backgroundColor =
BLACK;
1396 rectArea.x0 = obj->obj.area.x0;
1397 rectArea.y0 = obj->obj.area.y0;
1398 rectArea.width = obj->obj.area.width;
1399 rectArea.height = obj->obj.area.height;
1403 rectArea.backgroundColor = obj->obj.area.backgroundColor;
1408 offsetX = (obj->obj.area.width - (obj->nbChars * 10)) / 2;
1410 for (
int i = 0; i < obj->nbChars; i++) {
1412 rectArea.x0 = obj->obj.area.x0 + offsetX + (i * 10);
1413 rectArea.y0 = obj->obj.area.y0 - 2;
1415 if (textLen < obj->nbChars) {
1417 digit = obj->text[i];
1429 else if (i < (obj->nbChars - 1)) {
1430 digit = obj->text[textLen - obj->nbChars + 1 + i];
1450 if (obj->buffer == NULL) {
1453 if (computePosition) {
1454 compute_position((
nbgl_obj_t *) obj, prevObj);
1458 OBJ_LOGGER,
"draw_image_file(), x0 = %d, y0 = %d\n", obj->obj.area.x0, obj->obj.area.y0);
1459 obj->obj.area.backgroundColor =
WHITE;
1466 if (computePosition) {
1467 compute_position((
nbgl_obj_t *) obj, prevObj);
1470 if (obj->enableMasking) {
1488 LOG_DEBUG(
OBJ_LOGGER,
"draw_object() obj->type = %d, prevObj = %p\n", obj->type, prevObj);
1489 objRefreshAreaDone =
false;
1490 if ((obj->type <
NB_OBJ_TYPES) && (draw_functions[obj->type] != NULL)) {
1492 func(obj, prevObj, computePosition);
1499#ifdef HAVE_SERIALIZED_NBGL
1502 if (!objRefreshAreaDone) {
1503 extendRefreshArea(&obj->area);
1521 draw_object(obj, prevObj, computePosition);
1527 OBJ_LOGGER,
"draw_obj_and_chidren(): container->children = %p\n", container->children);
1529 if (container->children != NULL) {
1530 for (i = 0; i < container->nbChildren; i++) {
1531 nbgl_obj_t *current = container->children[i];
1532 if (current != NULL) {
1534 draw_obj_and_chidren(current, prev,
true);
1535 if (current->alignTo == NULL) {
1553 x1 = refreshArea.x0 + refreshArea.width;
1554 y1 = refreshArea.y0 + refreshArea.height;
1557 if (area->x0 < refreshArea.x0) {
1559 refreshArea.x0 =
MAX(0, area->x0);
1562 if (((area->x0 + area->width) > x1) || (refreshArea.width == 0)) {
1564 x1 =
MIN(SCREEN_WIDTH, area->x0 + area->width);
1567 if (area->y0 < refreshArea.y0) {
1569 refreshArea.y0 =
MAX(0, area->y0) & ~(VERTICAL_ALIGNMENT - 1);
1572 if (((area->y0 + area->height) > y1) || (refreshArea.height == 0)) {
1574 y1 =
MIN(SCREEN_HEIGHT, area->y0 + area->height);
1576 y1 = (y1 + (VERTICAL_ALIGNMENT - 1)) & ~(VERTICAL_ALIGNMENT - 1);
1580 if (x1 > SCREEN_WIDTH) {
1582 "extendRefreshArea: Impossible area x0 = %d width %d\n",
1586 if (y1 > SCREEN_HEIGHT) {
1589 "extendRefreshArea: Impossible area y0 = %d height %d\n",
1591 refreshArea.height);
1597 refreshArea.width = x1 - refreshArea.x0;
1598 refreshArea.height = y1 - refreshArea.y0;
1601 if (area->bpp > refreshArea.bpp) {
1602 refreshArea.bpp = area->bpp;
1613 bool computePosition =
false;
1619 if (obj->type ==
SCREEN) {
1621 computePosition =
true;
1627 while (parent->parent != NULL) {
1628 parent = parent->parent;
1630 if (parent->type ==
SCREEN) {
1639 if (objDrawingDisabled && fromApp) {
1642 draw_obj_and_chidren(obj, NULL, computePosition);
1662 if ((refreshArea.width == 0) || (refreshArea.height == 0)) {
1668 "nbgl_refreshSpecial(), x0,y0 = [%d, %d], w,h = [%d, %d]\n",
1672 refreshArea.height);
1678 if ((refreshArea.width == 0) || (refreshArea.height == 0)) {
1684 "nbgl_refreshSpecialNoPoff(), x0,y0 = [%d, %d], w,h = [%d, %d]\n",
1688 refreshArea.height);
1698 if ((refreshArea.width == 0) || (refreshArea.height == 0)) {
1710#ifdef HAVE_SERIALIZED_NBGL
1713 refreshArea.x0 = SCREEN_WIDTH - 1;
1714 refreshArea.width = 0;
1715 refreshArea.y0 = SCREEN_HEIGHT - 1;
1716 refreshArea.height = 0;
1729 objDrawingDisabled =
false;
1742 objDrawingDisabled = !enable;
1764 while (parent->parent != NULL) {
1765 parent = parent->parent;
1767 if (parent->type ==
SCREEN) {
#define LOG_WARN(__logger,...)
#define LOG_DEBUG(__logger,...)
#define LOG_FATAL(__logger,...)
Middle Level API of the new BOLOS Graphical Library.
void nbgl_drawIcon(nbgl_area_t *area, nbgl_transformation_t transformation, nbgl_color_map_t color_map, const nbgl_icon_details_t *icon)
Helper function to render an icon directly from its nbgl_icon_details_t structure.
nbgl_font_id_e nbgl_drawText(const nbgl_area_t *area, const char *text, uint16_t textLen, nbgl_font_id_e fontId, color_t fontColor)
This function draws the given single-line text, with the given parameters.
void nbgl_drawRoundedBorderedRect(const nbgl_area_t *area, nbgl_radius_t radius, uint8_t stroke, color_t innerColor, color_t borderColor)
This functions draws a rounded corners rectangle with a border, with the given parameters.
void nbgl_drawQrCode(const nbgl_area_t *area, nbgl_qrcode_version_t version, const char *text, color_t backgroundColor)
Draws the given text into a V10 QR code (QR code version is fixed using qrcodegen_VERSION_MIN/qrcodeg...
void nbgl_drawRoundedRect(const nbgl_area_t *area, nbgl_radius_t radius, color_t innerColor)
This functions draws a rounded corners rectangle (without border), with the given parameters.
void nbgl_getTextMaxLenAndWidth(nbgl_font_id_e fontId, const char *text, uint16_t maxWidth, uint16_t *len, uint16_t *width, bool wrapping)
compute the max width of the first line of the given text fitting in maxWidth
uint16_t nbgl_getSingleLineTextWidth(nbgl_font_id_e fontId, const char *text)
return the max width in pixels of the given text until the first or \0 is encountered
@ BAGL_FONT_OPEN_SANS_EXTRABOLD_11px_1bpp
bool nbgl_getTextMaxLenAndWidthFromEnd(nbgl_font_id_e fontId, const char *text, uint16_t maxWidth, uint16_t *len, uint16_t *width)
compute the len and width of the given text fitting in the maxWidth, starting from end of text
uint8_t nbgl_getFontHeight(nbgl_font_id_e fontId)
return the height in pixels of the font with the given font ID
uint16_t nbgl_getTextWidth(nbgl_font_id_e fontId, const char *text)
return the max width in pixels of the given text (can be multiline)
uint16_t nbgl_getTextLength(const char *text)
return the number of bytes of the given text, excluding final ' ' or '\0'
uint16_t nbgl_getTextNbLinesInWidth(nbgl_font_id_e fontId, const char *text, uint16_t maxWidth, bool wrapping)
compute the number of lines of the given text fitting in the given maxWidth
uint8_t nbgl_getFontLineHeight(nbgl_font_id_e fontId)
return the height in pixels of the line of font with the given font ID
uint16_t nbgl_getSingleLineTextWidthInLen(nbgl_font_id_e fontId, const char *text, uint16_t maxLen)
return the max width in pixels of the given text until the first or \0 is encountered,...
Font screen low-Level driver API, to draw elementary forms.
void nbgl_frontControlAreaMasking(uint8_t mask_index, nbgl_area_t *masked_area_or_null)
void nbgl_frontDrawImage(const nbgl_area_t *area, const uint8_t *buffer, nbgl_transformation_t transformation, nbgl_color_map_t colorMap)
void nbgl_frontDrawImageFile(const nbgl_area_t *area, const uint8_t *buffer, nbgl_color_map_t colorMap, const uint8_t *uzlib_chunk_buffer)
void nbgl_frontRefreshArea(const nbgl_area_t *area, nbgl_refresh_mode_t mode, nbgl_post_refresh_t post_refresh)
void nbgl_frontDrawHorizontalLine(const nbgl_area_t *area, uint8_t mask, color_t lineColor)
void nbgl_frontDrawRect(const nbgl_area_t *area)
void nbgl_objDraw(nbgl_obj_t *obj)
This function draws or redraws the given object and its children (recursive version)
void nbgl_refresh(void)
This functions refreshes the actual screen on display with what has changed since the last refresh.
void nbgl_refreshReset(void)
This functions resets all changes since the last refresh.
void nbgl_objAllowDrawing(bool enable)
This functions enables or disables drawing/refresh for all further calls.
void(* draw_function_t)(nbgl_obj_t *obj, nbgl_obj_t *prevObj, bool computePosition)
void nbgl_refreshSpecial(nbgl_refresh_mode_t mode)
This functions refreshes the actual screen on display with what has changed since the last refresh,...
bool nbgl_objIsUx(nbgl_obj_t *obj)
This function returns true if the object belongs to a UxScreen.
const char * get_ux_loc_string(uint32_t index)
void nbgl_refreshSpecialWithPostRefresh(nbgl_refresh_mode_t mode, nbgl_post_refresh_t post_refresh)
uint8_t * nbgl_objGetRAMBuffer(void)
This function is used to get the all purpose RAM buffer.
uint8_t ramBuffer[GZLIB_UNCOMPRESSED_CHUNK]
bool nbgl_refreshIsNeeded(void)
This functions returns true if there is something to refresh.
void nbgl_objInit(void)
This functions inits all internal of nbgl objects layer.
API to draw all basic graphic objects.
struct PACKED__ nbgl_line_s nbgl_line_t
struct to represent a vertical or horizontal line
struct PACKED__ nbgl_navigation_bar_s nbgl_page_indicator_t
struct to represent a navigation bar (PAGE_INDICATOR type) There can be up to 5 page indicators,...
struct PACKED__ nbgl_radio_s nbgl_radio_t
struct to represent a radio button (RADIO_BUTTON type)
struct PACKED__ nbgl_text_area_s nbgl_text_area_t
struct to represent a text area (TEXT_AREA type)
struct PACKED__ nbgl_progress_bar_s nbgl_progress_bar_t
struct to represent a progress bar (PROGRESS_BAR type)
struct PACKED__ nbgl_keypad_s nbgl_keypad_t
struct to represent a keypad (KEYPAD type)
struct PACKED__ nbgl_mask_control_s nbgl_mask_control_t
struct PACKED__ nbgl_text_entry_s nbgl_text_entry_t
struct to represent a text entry area (TEXT_ENTRY type)
struct PACKED__ nbgl_keyboard_s nbgl_keyboard_t
struct to represent a keyboard (KEYBOARD type)
struct PACKED__ nbgl_image_s nbgl_image_t
struct to represent an image (IMAGE type)
struct PACKED__ nbgl_button_s nbgl_button_t
struct to represent a button (BUTTON type) that can contain a text and/or an icon
void nbgl_objDrawKeyboard(nbgl_keyboard_t *kbd)
This function draws a keyboard object.
#define NB_MAX_PAGES_WITH_DASHES
void nbgl_objDrawKeypad(nbgl_keypad_t *kbd)
This function draws a keypad object.
struct PACKED__ nbgl_container_s nbgl_container_t
struct to represent a container (CONTAINER type)
@ PROGRESSIVE_INDICATOR
all dashes before active page are black
struct PACKED__ nbgl_switch_s nbgl_switch_t
struct to represent a switch (size is fixed) (SWITCH type)
struct PACKED__ nbgl_obj_s nbgl_obj_t
Common structure for all graphical objects.
struct PACKED__ nbgl_spinner_s nbgl_spinner_t
struct to represent a "spinner", represented by the Ledger corners, in gray, with one of the corners ...
struct PACKED__ nbgl_image_file_s nbgl_image_file_t
struct to represent an image file object (IMAGE_FILE type) The source of the data is an image file wi...
struct PACKED__ nbgl_qrcode_s nbgl_qrcode_t
struct to represent a QR code (QR_CODE type), whose size is fixed
struct PACKED__ nbgl_screen_s nbgl_screen_t
struct to represent a screen (SCREEN type)
void nbgl_touchInit(bool fromUx)
Function to initialize the touch context.
nbgl_post_refresh_t
Post refresh modes.
@ POST_REFRESH_FORCE_POWER_OFF
Force screen power off after refresh.
uint8_t nbgl_color_map_t
Represents the color_map to be used for 2BPP image, or the foreground color for 1BPP image.
@ RADIUS_0_PIXELS
no radius (square angle)
@ VERTICAL
from top to bottom
struct PACKED__ nbgl_icon_details_s nbgl_icon_details_t
Represents all information about an icon.
#define GZLIB_UNCOMPRESSED_CHUNK
size of gzlib uncompression buffer in bytes
@ NO_ALIGNMENT
used when parent container layout is used
@ LEFT_TOP
on outside left
@ LEFT_BOTTOM
on outside left
@ RIGHT_TOP
on outside right
@ RIGHT_BOTTOM
on outside right
@ IMAGE
Bitmap (y and height must be multiple of 4 on Stax)
@ IMAGE_FILE
Image file (with Ledger compression)
@ TEXT_ENTRY
area for entered text, only for Nanos
@ SWITCH
Switch to turn on/off something.
@ RADIO_BUTTON
Indicator to inform whether something is on or off.
@ BUTTON
Rounded rectangle button with icon and/or text.
@ PROGRESS_BAR
horizontal bar to indicate progression of something (between 0% and 100%)
@ PAGE_INDICATOR
horizontal bar to indicate position within pages
@ LINE
Vertical or Horizontal line.
@ MASK_CONTROL
OS-specific object to enable/disable masked area.
@ CONTAINER
Empty container.
@ TEXT_AREA
Area to contain text line(s)
#define NO_TRANSFORMATION
@ NBGL_BPP_1
1 bit per pixel
@ NBGL_BPP_2
2 bits per pixel
struct PACKED__ nbgl_area_s nbgl_area_t
Represents a rectangle area of the screen.
nbgl_refresh_mode_t
different modes of refresh for nbgl_refreshSpecial()
@ FULL_COLOR_CLEAN_REFRESH
to be used for lock screen display (cleaner but longer refresh)