Embedded SDK
Embedded SDK
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struct to represent a vertical or horizontal line More...
#include <nbgl_obj.h>
Public Attributes | |
nbgl_obj_t | obj |
common part | |
nbgl_direction_t | direction |
direction of the line, e.g VERTICAL or HORIZONTAL | |
color_t | lineColor |
color of the line | |
uint8_t | thickness |
uint8_t | offset |
struct to represent a vertical or horizontal line
Definition at line 389 of file nbgl_obj.h.
nbgl_direction_t nbgl_line_s::direction |
direction of the line, e.g VERTICAL or HORIZONTAL
Definition at line 391 of file nbgl_obj.h.
color_t nbgl_line_s::lineColor |
color of the line
Definition at line 392 of file nbgl_obj.h.
nbgl_obj_t nbgl_line_s::obj |
common part
Definition at line 390 of file nbgl_obj.h.
uint8_t nbgl_line_s::offset |
the object height being always 4 (or 8), with a y0 multiple of 4 (or 8), this offset is use to move the line within these 4 (or 8) pixels
Definition at line 395 of file nbgl_obj.h.
uint8_t nbgl_line_s::thickness |
thickness of the line in pixel, maybe different from height for horizontal line
Definition at line 393 of file nbgl_obj.h.