Embedded SDK
Embedded SDK
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This structure contains data to build a BARS_LIST content. More...
#include <nbgl_content.h>
Public Attributes | |
const char *const * | barTexts |
array of texts for each bar (nbBars items, in black/bold) | |
const uint8_t * | tokens |
array of tokens, one for each bar (nbBars items) | |
uint8_t | nbBars |
number of elements in barTexts and tokens array | |
tune_index_e | tuneId |
if not NBGL_NO_TUNE, a tune will be played when a bar is touched | |
This structure contains data to build a BARS_LIST content.
Definition at line 320 of file nbgl_content.h.
const char* const* nbgl_contentBarsList_t::barTexts |
array of texts for each bar (nbBars items, in black/bold)
Definition at line 321 of file nbgl_content.h.
uint8_t nbgl_contentBarsList_t::nbBars |
number of elements in barTexts and tokens array
Definition at line 323 of file nbgl_content.h.
const uint8_t* nbgl_contentBarsList_t::tokens |
array of tokens, one for each bar (nbBars items)
Definition at line 322 of file nbgl_content.h.
tune_index_e nbgl_contentBarsList_t::tuneId |
if not NBGL_NO_TUNE, a tune will be played when a bar is touched
Definition at line 324 of file nbgl_content.h.