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Embedded SDK
Embedded SDK
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This structure contains data to build a centered info + simple black button content. More...
#include <nbgl_content.h>
Public Attributes | |
| const char * | text |
| centered text in large case | |
| const nbgl_icon_details_t * | icon |
| a buffer containing the 1BPP icon | |
| const char * | buttonText |
| text of the long press button | |
| uint8_t | buttonToken |
| tune_index_e | tuneId |
| if not NBGL_NO_TUNE, a tune will be played when button is touched | |
| bool | bottomIcon |
This structure contains data to build a centered info + simple black button content.
Definition at line 133 of file nbgl_content.h.
| bool nbgl_contentInfoButton_t::bottomIcon |
Nano only: when true and icon is non-NULL, the icon is rendered at the bottom of the screen (BOTTOM_MIDDLE) instead of above text. Same semantics and same size budget as nbgl_contentCenteredInfo_t::bottomIcon — keep text and buttonText short to avoid clipping/overlap on the 64 px screen.
Definition at line 142 of file nbgl_content.h.
| const char* nbgl_contentInfoButton_t::buttonText |
text of the long press button
Definition at line 136 of file nbgl_content.h.
| uint8_t nbgl_contentInfoButton_t::buttonToken |
the token used as argument of the onActionCallback when button is long pressed
Definition at line 137 of file nbgl_content.h.
| const nbgl_icon_details_t* nbgl_contentInfoButton_t::icon |
a buffer containing the 1BPP icon
Definition at line 135 of file nbgl_content.h.
| const char* nbgl_contentInfoButton_t::text |
centered text in large case
Definition at line 134 of file nbgl_content.h.
| tune_index_e nbgl_contentInfoButton_t::tuneId |
if not NBGL_NO_TUNE, a tune will be played when button is touched
Definition at line 140 of file nbgl_content.h.